- Format
- Bog, hardback
- Engelsk
- Indgår i serie
Normalpris
Medlemspris
- Du sparer kr. 65,00
- Fri fragt
-
Leveringstid: 9-13 hverdage (Sendes fra fjernlager) Forventet levering: 05-03-2026
- Kan pakkes ind og sendes som gave
Beskrivelse
Posthuman Gaming: Avatars, Gamers, and Entangled Subjectivities explores the relationship between avatar and gamer in the massively multiplayer online roleplaying game World of Warcraft, to examine notions of entangled subjectivity, affects, and embodiments – what it means and how it feels to be posthuman.
With a focus on posthuman subjectivity, Wilde considers how we can begin to articulate ourselves when the boundary between self and other is unclear. Drawing on fieldnotes of her own gameplay experiences, the author analyses how subjectivity is formed in ways that defy a single individual notion of “self”, and explores how different practices, feelings, and societal understandings can disrupt strict binaries and emphasise our posthumanism. She interrogates if one can speak of an “I” in the face of posthuman multiplicity, before exploring different analytical themes, beginning with how acting theories might be posthumanised and articulate the relationship between avatar and gamer. She then defines posthuman empathy and explains how this is experienced in gaming, before addressing the need to account for boredom, the complexity of nostalgia, and ways death and loss are experienced through gaming.
This volume will appeal to a broad audience and is particularly relevant to scholars and students of cultural studies, media studies, humanities, and game studies.
Detaljer
- SprogEngelsk
- Sidetal222
- Udgivelsesdato21-09-2023
- ISBN139781032055039
- Forlag Routledge
- FormatHardback
Størrelse og vægt
Anmeldelser
Vær den første!
Findes i disse kategorier...
- Fagbøger
- Andre fagbøger
- Data- og informationsteknologi
- Informatik
- Menneske-maskine-interaktion
- Posthuman Gaming
- Fagbøger
- Andre fagbøger
- Data- og informationsteknologi
- Grafisk IT og digitale medier
- Digital animation
- Posthuman Gaming
- Fagbøger
- Andre fagbøger
- Samfund og samfundsvidenskab
- Samfund og kultur: generelt
- Kultur- og medievidenskab
- Medievidenskab
- Posthuman Gaming
- Fagbøger
- Andre fagbøger
- Filosofi og religion
- Filosofi
- Emner i filosofi
- Bevidsthedsfilosofi
- Posthuman Gaming
- Fagbøger
- Andre fagbøger
- Data- og informationsteknologi
- Informationsteknologi: generelle emner
- Etiske og sociale aspekter ved IT
- Posthuman Gaming
- Fagbøger
- Andre fagbøger
- Data- og informationsteknologi
- Informationsteknologi: generelle emner
- Juridiske aspekter ved IT
- Posthuman Gaming
- Fagbøger
- Andre fagbøger
- Data- og informationsteknologi
- Digital livsstil
- Computerspil / onlinespil: strategivejledninger
- Posthuman Gaming