Over 10 mio. titler Fri fragt ved køb over 499,- Hurtig levering 30 dages retur

Mathematical and Computer Programming Techniques for Computer Graphics

  • Format
  • E-bog, PDF
  • Engelsk
Er ikke web-tilgængelig
E-bogen er DRM-beskyttet og kræver et særligt læseprogram

Normalpris

kr. 1.634,95

Medlemspris

kr. 1.569,95
Som medlem af Saxo Premium 20 timer køber du til medlemspris, får fri fragt og 20 timers streaming/md. i Saxo-appen. De første 7 dage er gratis for nye medlemmer, derefter koster det 99,-/md. og kan altid opsiges. Løbende medlemskab, der forudsætter betaling med kreditkort. Fortrydelsesret i medfør af Forbrugeraftaleloven. Mindstepris 0 kr. Læs mere

Beskrivelse

Mathematical and Computer Programming Techniques for Computer Graphics introduces the mathematics and related computer programming techniques used in Computer Graphics. Starting with the underlying mathematical ideas, it gradually leads the reader to a sufficient understanding of the detail to be able to implement libraries and programs for 2D and 3D graphics. Using lots of code examples, the reader is encouraged to explore and experiment with data and computer programs (in the C programming language) and to master the related mathematical techniques.A simple but effective set of routines are included, organised as a library, covering both 2D and 3D graphics taking a parallel approach to mathematical theory, and showing the reader how to incorporate it into example programs. This approach both demystifies the mathematics and demonstrates its relevance to 2D and 3D computer graphics.

Læs hele beskrivelsen
Detaljer
  • SprogEngelsk
  • Udgivelsesdato06-04-2010
  • ISBN139781846282928
  • Forlag Springer London
  • FormatPDF

Anmeldelser

Vær den første!

Log ind for at skrive en anmeldelse.

Findes i disse kategorier...