Understanding 3D Animation Using Maya
- Format
- Bog, paperback
- Engelsk
Normalpris
Medlemspris
- Du sparer kr. 35,00
- Fri fragt
-
Leveringstid: 7-9 Hverdage (Sendes fra fjernlager) Forventet levering: 05-03-2026
- Kan pakkes ind og sendes som gave
Beskrivelse
Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter- Integrates the "why" concepts of 3-D simultaneously with the "how-to" techniques- Skills reinforced with tutorials and chapter projects- Real-world experience distilled into helpful hints and step-by-step guides for common tasks
Detaljer
- SprogEngelsk
- Sidetal344
- Udgivelsesdato06-06-2007
- ISBN139780387001760
- Forlag Springer-verlag New York Inc.
- FormatPaperback
Størrelse og vægt
10 cm
Anmeldelser
Vær den første!
Findes i disse kategorier...
- Fagbøger
- Andre fagbøger
- Data- og informationsteknologi
- Programmering / softwareudvikling
- Grafisk programmering
- Understanding 3D Animation Using Maya
- Fagbøger
- Andre fagbøger
- Data- og informationsteknologi
- Grafisk IT og digitale medier
- Digital video: professionelt
- Understanding 3D Animation Using Maya
- Fagbøger
- Andre fagbøger
- Data- og informationsteknologi
- Grafisk IT og digitale medier
- Desktop publishing
- Understanding 3D Animation Using Maya
- Fagbøger
- Andre fagbøger
- Data- og informationsteknologi
- Informatik
- Kunstig intelligens
- Computer vision
- Understanding 3D Animation Using Maya
- Fagbøger
- Andre fagbøger
- Data- og informationsteknologi
- Informatik
- Kunstig intelligens
- Mønstergenkendelse
- Understanding 3D Animation Using Maya